Running a Clean Game: What are your hygiene factors?
I really am a big fan of Herzberg’s Two Factor theory. There, I’ve said it. The idea that there are things (called Hygiene Factors (HFs)) that cause you dissatisfaction and stop you from being...
version 2.0
I really am a big fan of Herzberg’s Two Factor theory. There, I’ve said it. The idea that there are things (called Hygiene Factors (HFs)) that cause you dissatisfaction and stop you from being...
The first proper playtest of Duty & Honour v2 has come to an end and now I have a mountainous pile of notes and ideas to wrangle into an actual game text. Gaz, Martin,...
In my last article, I talked about the various types of power and how you could use them to accentuate a PC’s presence in a game or abuse them to undermine the role of...
Power does not corrupt. Fear corrupts. Perhaps the fear of a loss of power. —John Steinbeck Following on from the surprising popularity of my article on Player Character Commanding Officers, an article that dipped its toe...
The issue of one PC having authority over another has been something that has perpetuated through RPGs for decades. When I first created Duty & Honour, over a decade ago, it was something that...