Light at the End of the Tunnel

It has, as they say, been a funny old year.

Duty and Honour was published in 2008. It still feels like yesterday.

Duty and Honour was published in 2008. It still feels like yesterday.

Eighteen months ago I decided that life had moved into a place where writing games material and publishing was just too much like hard work. In the whirling tumult of my life, writing yet more stuff about Napoleonic soldiers seemed like just another chore. It was time to close the doors on Omnihedron Games. Everyone was really nice about it and I thoroughly appreciated the messages of support and congratulations that I received. And that was that.

Beat to Quarters was launched in 2010. My personal favourite

Beat to Quarters was launched in 2010. My personal favourite

Never let it be said that life doesn’t take some strange turns! As things settled down, I thought foolishly that I could manage a Masters degree alongside my job … because that makes sense. Thing is, I have (so far) managed it well – even in the face of some timetable changes to my teaching job that have done obscene things to my workload. Additionally, it has reawakened the ‘reading for research’ thing that was so important for Duty & Honour and especially Beat to Quarters.

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ERA – my generic 1-to-1 system was launched in 2013

Moreover, the creative juices have really started to flow again and the ideas are firing. Not just for my existing games but for new ventures as well. My gaming has changed a lot since 2008 – hell, gaming has changed a lot since 2008! There is a lot to be reflected in the way I want to move things forward … so move things forward I shall!

What does that mean? Well, nothing at the moment – the Masters has to come first. After that, we shall see what’s what.

Think of this as a statement of intent.

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